Nitro Battle Racing Overview
Nitro Battle Racing is an arcade-style action racer developed in Unreal Engine 5 by a team of 7 programmers.
Main Contributions
Leading and managing the team as the producer
Creating all of the Game AI logic
Creating majority of the UI/UX systems and design
Turning the game from singleplayer to local-multiplayer
Programming
Game AI Programming
Developed all AI programming/design including, catch up mechanics, taking shortcuts, and more.
UI Design/Programming
Handled majority of UI, including character customization, menus UI, and multiplayer UI.
Local Multiplayer Programming
Converted many systems to translate over to local-splitscreen multiplayer.Â
Production
Task/Bug Tracking
As a producer on the project I managed the game and the team's development through Clickup and other production tools.
Player Experience
Player Experience and Playtesting
Handled large portion of designing the player experience and overall game feel. Created documents for conducting playtests and recording/analyzing the data from those documents to further improve the game.